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Author Topic: Space Engineers  (Read 1903 times)

{EE} Callum Jackson

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Space Engineers
« on: June 25, 2015, 07:08:35 pm »

It was revealed on the 21st of last month that the newest sub-division is Space Engineers.

Tomorrow will be its review by the Senior Staff to see if it's actually worth committing our resources to (as we host a server for it).

To date no events were ever scheduled for this sub-division by the members who requested it.

This is an advanced notice that this division is likely to be terminated by the end of tomorrow.

If the division is removed, is there anything you'd like the senior staff to vote on to replace it?  Note the senior staff meeting is tomorrow at 8PM Community Time, suggestions after this time will not be taken into account (unless they're posted before we actually get to this topic in the meeting).

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{BANNED} jamessolomon

Re: Space Engineers
« Reply #1 on: June 29, 2015, 09:47:28 am »

We had that test and it turned ou the server wasnt up to it to be able to handle it so if we turn it into a casual gaming thing people can request events for it there hosting themselves rather than play on a buggy server that crashed for us when we tried to play survival plus theres no head of that division yet to be able to put events up for people to join

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WAWLumberjack

{EE} Callum Jackson

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Re: Space Engineers
« Reply #2 on: June 29, 2015, 01:20:46 pm »

The server worked perfectly fine.  At the time of the test there was a crash of the SE server, but the testing was a stability test, we have tweaked the configs to ensure it is as stable as it can be for a Space Engineers Dedicated Server, which I did mention at the time.

Space Engineers dedicated servers are a little buggy (last time I checked, they may have been patched).  So that does mean they crash every now and then, which is fine, but as we have to use an emulator on our server to run the Windows only server, sometimes when it crashes it can take the emulator with it, meaning it takes a bit to fully close then restart the SE server.

The Space Engineers sub-division came under the RPG-X division, which at the time was my division.  I said that I'd wait before hosting my event (mainly because it needed more planning and because right now IRL is too busy for me to attend most events).  I did also say that anyone could host events.

The SE sub-division will be moved to the Casual Gaming division, therefore if anyone wishes to host an event (like I said before), please contact a moderator to have your event added to the calendar.  The server needs to be updated but will be available later today.  If you are organising an event for the SE server, please inform me at least 24 hours before the event, so I can ensure the server is updated (or provide you with the latest version number if we're unable to update it for some reason) and have the server up for you.

I will be starting my build event on there in 3 or so weeks.  First build project is the Battlestar Galactica.

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Fleet Admiral Callum Jackson
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{EE} Shoot

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Re: Space Engineers
« Reply #3 on: June 29, 2015, 11:05:49 pm »

Yeah, I think if we don't stress the server too much, it can stay up until we stop playin' on it.

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Fleet Admiral Jeremy Okane,
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{EE} Callum Jackson

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Re: Space Engineers
« Reply #4 on: June 29, 2015, 11:15:14 pm »

Yup, after the last few play sessions on it I think we've configured it decently enough that it wont crash, although the most it's ever done from us stressing it is just lag, when it takes like a year to move and that's only when drilling.  Lowering the permitted floating objects fixed that, mostly.

I really would like to see us using this server more, if the survival map proves to be popular enough I'm happy to leave the server up 24/7 (or until an update gets released/7).

I haven't updated the server yet today, I'm gonna see if I can get the steamcmd version working, that way updating it will be a lot easier than me having to wait for the server files to upload all the time.

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Fleet Admiral Callum Jackson
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{EE} Callum Jackson

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Re: Space Engineers
« Reply #5 on: June 30, 2015, 12:36:59 am »

The Survival Server is now up.

Server Name is: Earth's Elite | Private Server | Steam Group Only
World Name is: Earth_Elite_Survival
World Info: Unlimited Size, Procedurally Generated, Asteroid Density 0.5, Oxygen.

Please report any crashes to me directly, though it shouldn't crash, but if SE Dedicated Servers are anything like they used to be, there's a chance it might.

FYI whilst drilling, floating objects is limited to 65, pick up as you go.

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{EE} Callum Jackson

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Re: Space Engineers
« Reply #6 on: July 01, 2015, 12:14:23 am »

Just a quick update on server stability.

Played last night for about 2-3 hours, there were 2 crashes.  One not 100% sure what caused it, think it was the meteors (which can't be turned off after world generation apparently...), second caused by the steam maintenance.

So it seems to be fairly stable, though could be better.

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Fleet Admiral Callum Jackson
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{EE} Shoot

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Re: Space Engineers
« Reply #7 on: July 02, 2015, 09:51:14 pm »

We played Space Engineers 1st of July for couple of hours and it with Callum and LumberJack and didn't crash at all, but it was close few times.

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Fleet Admiral Jeremy Okane,
Echo Fleet, U.S.S. Odyssey, NCC-92000-D Odyssey Class Tactical Star Cruiser
Klingon War, Vaadwaur War, and Iconian War veteran.



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I've been working on the railroad all the live long day!

{EE} Shoot

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Re: Space Engineers
« Reply #8 on: July 03, 2015, 01:40:40 am »

I played 1.5 this tonight with Callum and at the end it crashed twice, first time it crashed due to Steam, and second time it did as it was something related to Enterprise, Callum probably will tell more about it.

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Fleet Admiral Jeremy Okane,
Echo Fleet, U.S.S. Odyssey, NCC-92000-D Odyssey Class Tactical Star Cruiser
Klingon War, Vaadwaur War, and Iconian War veteran.



Rear Admiral, Lower Half Shoot
Senior Staff
Earth's Elite

Web: https://www.earthelite.co.uk
E-Mail: Email me.

I've been working on the railroad all the live long day!

{EE} Callum Jackson

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Re: Space Engineers
« Reply #9 on: July 07, 2015, 11:15:03 pm »

Server UPDATE:

The Earth's Elite Survival Server is no longer being hosted on ENTERPRISE.  The server itself can host this server perfectly fine, but as Space Engineers only provides Windows Dedicated Server Software, we're having trouble running a server under Wine (Wine Is Not An Emulator, this is a program that allows Linux users to sometimes run Windows Programs on Linux).

Even after using the settings and version suggested, it still doesn't work correctly therefore, I'm hosting the survival server.  If I'm on and you want to play, just ask me to load it up, it doesn't use much of my resources or net.

I will be hosting my events on my local machine as well.  Until either the devs of SE release a Linux server or until EE can afford a Windows Server (Not likely going to happen, even if we could afford one), EE will not have a 24/7 Server, unless one of us is able to host it 24/7.

I plan to start the building event soon.

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Fleet Admiral Callum Jackson
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