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Airwolf X mod

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Des Locker:
Haha, well...... If you can help me figure out how to package it I will be happy to share it... I will post more about the performance stats now-now.

Ok, I can't find any official performance specs online but I can tell you what I know.

Top Speed: Mach 2
Max Altitude: 100 000ft
Acceleration: 0-Mach 1 = 9sec

Weapons:
2 x 45cal machine guns
2 x 20mm cannons
2 x 30mm cannons
*Total rate of fire: 4500rpm

Airwolf has an option of 42 different weapons but the standard is as follows:
*40 Sidewinder missiles
*20 Red Eye missiles
*10 Maverick missiles
1 Shrike missile
1 Bullpup missiles
2 Phoenix missile
*fired from ADF POD (Missile launcher that can rotate 90deg using the helmet targeting system and HUD
Bulletproof chemical stealth outer hull plating with bulletproof mesh

Multiple sensors including matrix, infra-red, sonar, radar, and MANY other sensors

Defenses: Sunburst (Flare), Radar Jamming, Point Defense (all weapon platforms used).

For best reference check out whatever Airwolf video's you can find on YouTube. But if you can get S1E1, that is the best description of Airwolf. Note, in that episode Airwolf has not yet been pushed to its limit.

Flying Airwolf is challenging as it is a helicopter and jet. On FSX the engines are preset to the TURBO's (Jet engines). But you can set them to rotors by decreasing the RPM down to below 100%. Anything over 100% is turbo power.

The max speed in rotor is supposed to be 300kts.

Airwolf's structure does not breakup though.... So in FSX you can go over all the speed limits and pull max g's. However, I try fly with the limitations to make it more cannon.

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