What's the IP address and comm frequencies we use?
IP address for the server changes from event to event as I normally host it myself on my computer and I don't have a static IP. We usually use TeamSpeak when solo flying, so we don't really need to use the in game comms, but if we do use the in game comms, the frequencies will be announced at the time, usually though (if I was the run the event, then I'd do it this way) we'd use the starting towers frequencies for cruise, approach, etc, etc, and for landing and on ground the starting grounds frequency, then we'd use temp. cockpit channels on TS for in-cockpit chatter for the pilots of individual planes (so Captain and FO).
At some point I'd like to be able to purchase a Windows Server dedicated to FSX, but at present EE can't even afford to renew our current servers, until then we'll have to run this way.